Retopoflow 3 - Retopology Toolkit For Blender

by Orange Turbine in Addons


Item Rating

This item has an average rating of 4 from 167 ratings by the community.

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  • Marco Balanco
    about 2 years ago

    This add-on is, no joke, one of the best add-ons ever made for Blender. The way it’s built is like a whole program of it’s own. This makes my workflow go quick and smooth. Well done to CG Cookie! Definitely worth the buy.

  • Jim Bell
    about 2 years ago

    This add on is amazing once you figure it out. I had some trouble with it initially as a beginner in blender, but that's normal when you first use add ons. Strokes tool is great for things like eyes and nostrils. Patches is Retopoflow's version of Gridfill, great for larger areas with less detail. Poly pen tool and loop tool are usually what I use to figure out the kinks. Contours is amazing too, but I haven't used it too much yet.

    My only complaint is sometimes the Symmetry function can be a bit finnicky. If you try to use it with polypen it will only create triangles if the quad is too close to the other side mirrored side. So I find that I have to turn it off and on when retopologizing close to the central boundary. But this is a small issue in the larger scale of things. Overall great product

  • Cesar
    over 2 years ago

    Development on this addon is halted. Just so you know. https://twitter.com/RetopoFlow/status/1480693022996111366

    • Orange Turbine

      over 2 years ago

      Hi Cesar, that is absolutely not the case. We are temporarily pausing adding new features (but not pausing bug fixing) so that we can try to help fix core issues with retopology in Blender. Once that's accomplished, we will be able to improve RetopoFlow in ways that are not currently possible due to those limitations. It's a true win-win for everyone.

  • Jeremy Anderson
    over 2 years ago

    This is absolutely a game changer for me. Retopoflow easily beats other tools I've used, even dedicated software. My only complaint was that I found myself often wishing it was easier to reach my regular modeling tools (for example, insetting a face or group of faces within another face), but that's easily handled by tab switching back to the normal editing workflow. I imagine keyboard shortcuts would help there as well, but to be honest, I suck at remembering those.

    Best plugin I've purchased for Blender, and more useful on its own than my old Modo and Topogun licenses.

  • ahmad
    over 2 years ago

    a must have add on and I like it, but I hope you find a way to assign tweak vertices on every function without a quick shortcut.

  • DAVID CLABAUGH
    over 2 years ago

    Great RetopoTool, has been my go-to (and Topogun ;) ) Love it, simple, intuitive, bought it at 2.x love all the new features in 3 and looking forward to future enhancements, helps keep my workflow opensource.

  • Philipp
    over 2 years ago

    this addons is full of love for the artist. the usability is top and it kinda makes retopologizing fun. i can't go back now to normal blender tools lol. if you have to do a lot retopo work, this speeds ups like 10 fold, it saves you the pain of navigating around cylinder shaped topology to place a face, you can change the number of faces of a strip to your liking, you can draw out lines which then are filled with faces matching closely your lines etc.
    with this i really can focus more on stuff like the actual structure i'd like to create, and easily edit them.

  • Song
    over 2 years ago

    Great addon

  • Asim Khan
    over 2 years ago

    I like the way of retopology.
    Thanks.

  • exitalterego
    over 2 years ago

    I've found myself really enjoy using RetopoFlow, as it has taken so many of the headaches out of retopology. It's such an easy, quick system to get to grips with.

    However, it isn't perfect (yet). Vertex and line selection could do with some work to allow more intuitive unified selection method. For example, to select a loop you must first use the 'Loops' tool, select the loop, then switch to the tool you wish to actually use (Relax/Tweak/Patches etc). A more unified selection method could improve user efficiency.

    The add-on would also be improved if edge loops could be 'marked' as permanent 'boundaries' for masking purposes when using the relax tool. This is a particular niggle of mine when working on hard body sculpts where edge loop position can be particularly important to the overall shape of the model.

    Despite these niggles, RetopoFlow gets a hearty thumbs up from me and I'd gladly give it a full 5 stars if a mark boundaries system was implemented!

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Sales 13400+
Customer Ratings 167
Average Rating
Dev Fund Contributor
Published over 9 years ago
Blender Version 4.1, 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0, 2.9, 2.8, 2.79
License GPL
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