Auto-Rig Pro

by Artell in Addons


Item Rating

This item has an average rating of 5 from 318 ratings by the community.

85%
5%
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  • fletcher
    about 3 years ago

    With your add-on I could finally achieve my dream of rigging my own character and putting it in UE4, thank you. Great customer support and the plugin saves me loads of time!

    • Artell

      about 3 years ago

      Thanks fletcher!

  • BerMen
    about 3 years ago

    Happy customer!

    • Artell

      about 3 years ago

      Thank you BerMen!

  • Imai
    about 3 years ago

    This add-on has great features and support. The author kindly answered my question. Thank you.

    • Artell

      about 3 years ago

      Thanks for rating! Happy blending :)

  • James Moore
    about 3 years ago

    Overall a good product and easily worth the price. The export to UE4 feature produces a UE4 mannequin-compatible skeleton which is an important system requirement if you want to sell animations and / or skeletal meshes on the Unreal Engine marketplace. The other features are also very useful and allowed me to easily rig and skin my character with 90% of the rigging and skinning done in a few minutes. It takes a few attempts to learn where to place the points on the body for creating a good reference skeleton. The reference bones will still require moving manually and a reclick of the Skin button (and repeat multiple times) to achieve a good skinning base. Its not perfect skinning but much better than the built-in skinning of Blender. I recommend purchasing the Voxel Heat Diffuse Skinning addon to make your skinning life even easier in areas other than the fingers, teeth, tongue or eyes because it is slightly better than the skinning in this addon. However, I have found that even with that other addon , manual corrections in the skinning will still be required to get a desirable skinned character mesh in some areas of your character unless you are making a low poly character. e.g. the fingers, teeth, tongue and eyes can need manual correction. The product is regularly updated. The level of support from Lucas is second to none and several issues that I have encountered have been promptly resolved.

    • Artell

      about 3 years ago

      Thanks for the review! Indeed there are no perfect automated solution for weight distribution, but I will look forward to improving existing tools.

  • Si49Juu
    about 3 years ago

    Auto Rig Pro really is a big timesaver when it comes to Character Animation. It lifts of the heavy work of manually creating Skeletons and Character rigs. There are numerous options for creating more complex rigs and individual additions, yet it is easy to understand and well documented. Would recommend this for everyone who's wants to start Character Animation or is working with Unreal or Unity.

    • Artell

      about 3 years ago

      Thanks so much! Happy blending :)

  • meeten
    about 3 years ago

    it's amazing. The workflow is improved. The support is also great. Recommended if you are using UE4, unity.

    • Artell

      about 3 years ago

      Thanks a lot meeten! Good luck with your projects!

  • Dion Timmer
    about 3 years ago

    Awesome idea and was stoked to buy this; although sadly enough the plugin errors out every chance it gets and the autorigging process is not accurate. The cleaning process took me as long as a usual rig just to be met with an error which left my rig unusable. Probably a good tool if this is really what you are looking for although i would stay away from it for this price

    • Artell

      about 3 years ago

      Thanks for this detailed review explaining very well your dissatisfaction, Dion.
      I would be glad to hear what are the error you encountered via support messages.

  • Dinar
    over 3 years ago

    I seem to have already figured out how to use the addon.everything works as it should for ue4. I would like you to add the export of Ik bones for the universal skeleton.because for animals like spiders, it is necessary that the legs do not fall into the ground.I recommend the addon

    • Artell

      about 3 years ago

      Thanks for rating Dinar, your proposal is duly noted.

  • Zikomo
    over 3 years ago

    Once I got past the Global Undo part, this has saved me a lot of time and headaches

    • Artell

      about 3 years ago

      Thanks for the review Zikomo!

  • cubicwang
    over 3 years ago

    Just when I was rigging a character in Blender 2.8 or 2.9 with Auto-Rig Pro, I noticed this problem: some of the bones don't rotate/move when I use the mouse, even though it works when I input the Euler angle in the Rotation boxes. Is there any way I can fix this ?

    • Artell

      over 3 years ago

      It's not easy to diagnose the issue, more informations would be needed. Please file a bug report is something is not working as expected:
      http://lucky3d.fr/auto-rig-pro/doc/bug_report.html#bug-found

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Sales 42900+
Customer Ratings 318
Average Rating
Published almost 8 years ago
Blender Version 4.1, 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0, 2.93
License Royalty Free
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