100% quad design.
All Textures created in Substance Painter and exported in 4K PBR formats.
Includes textures for rough/met and gloss/spec workflows
Logically named objects, materials and textures.
Modelled in Blender 2.9
Textured in Substance Painter 2020.2.1.
Rendered in Marmoset Toolbag 3.
modelled to real world scales (Metric).
Fully and efficiently UV unwrapped.
Archviz and Game ready.
Tested in Marmoset Viewer, Marmoset Toolbag, EEVEE and Cycles.
Objects in each file format
Textures included in .png format.
Aerial - 4K -
- Base Colour (Metallic Colour)
- Diffuse (Metallic Black)
- Normal - (OpenGL Unity standard)
- Normal - (DirectX Unreal Standard)
Poly Counts combined (According to Blender inspection tools).
- Face count: 2714
- Vert count: 3066
- Edges: 5674
- Triangulated count: 5428
|Dev Fund Contributor|
|Published||about 1 year ago|
|Misc Data||UV's Unwrapped, Normal Mapped, Textured|
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