Stylized Rigged Humans

by arzvel in Models


Item Rating

This item has an average rating of 5 from 13 ratings by the community.

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  • Drake
    over 2 years ago

    A fantastic quality product which boasts great topology, a smart and easy to use rig along with a good poly count which doesn't cause blender to strain!
    This model is great if you are looking to do some flexible character animation or if you are looking for a clean base mesh to customize the character further to suit your needs.
    The creator is very friendly and provides excellent after sale support.
    Would highly recommend!

    • Arzate Velasco

      over 2 years ago

      Thanks for the time you spend on this text, and stay on track for future updates. Saludos!

  • hirokazu takahashi
    over 2 years ago

    The creator has excellent skill and kindness.
    Simple and beautiful meshes, accurate armatures and compassionate after-sales service will make everyone who buys happy.

    • Arzate Velasco

      over 2 years ago

      Thanks for your time to write this. Do be safe, ans stay tuned.

  • Worcester
    over 2 years ago

    An excellent, low-poly model that achieves realistic deformations. There are many things this model exceeds in, so I'll put them in two main categories:

    1) Topology
    The topology of this model is well-thought out: the areas of the body that bend (elbows, shoulders, clavicles, etc.) has the necessary vertex density and geometry needed for accurate and aesthetically pleasing deformations. This is especially impressive considering the model is extremely light and uses as little vertices possible. The low-poly count allows easy sculpting changes or adding shape keys. Only one subdivision surface modifier is needed to smooth out the geometry, but two can be used if you wish to have even more definition. Depending on your computer, you can even play the animations with a subdivision surface modifier turned on: that goes to show how lightweight the model is.

    2) Armature
    A topologically good model also needs a good armature to achieve good deformations and this model does not disappoint when it comes to this. The armature behaves similarly to how a real human bends and deforms: raising the arms shifts the clavicles and shoulder blades. Additionally, the breasts also get lifted up as the shoulder move, which mimics how pectoral muscles are connected to the shoulder. This sort of deformation is impressive to say the least.

    Probably one of the biggest selling points of this model is the fact that all the weight painting was done using automatic weights. If you wish to make any modifications to the mesh but hate doing weight painting, this is a huge time saver and is an impressive accomplishment.

    The previous version utilized FK controls, this version has IK controls making positioning the hands and feet much simpler.

    Highly recommended if you want a stylized, low-poly female model that's easy to modify, yet has accurate deformations.

    • Arzate Velasco

      over 2 years ago

      Thanks for all your coments, sugestions, support, and for this nice review, I'm just can say that upgrades are a nonstop feature for this model. Be healthy. Saludos!

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Sales 100+
Downloads 2
Customer Ratings 13
Average Rating
Dev Fund Contributor
Published almost 3 years ago
Blender Version 4.1
Render Engine Used cycles, eevee
Misc Data uvs-unwrapped, rigged, low-high-resolution, textured
License Royalty Free
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