Original character made for realtime rendering in Eevee, marmoset toolbag and game engines.
The character is completely rigged (based on rigify).
The face and body have clean UVs and quad-only topology and can be easily modified as a basis for your own projects.
The package includes:
- A-posed mesh in .fbx
- Shaded and Rigged model in a blender scene.
- Full quality PBR textures in .png (OpenGL normal maps)
- the marmoset Toolbag 4 scene used to render the preview screens.
|Dev Fund Contributor|
|Published||3 months ago|
|Blender Version||3.0, 3.1, 3.2, 3.3, 3.4, 3.5, 3.6|
|Render Engine Used||cycles|
|Misc Data||uvs-unwrapped, rigged, normal-mapped, textured|
Have questions before purchasing?
Contact the Creator with your questions right now.Login to Message