Quickbash Wartorn - Intact To Inflicted
- Open Blender version 3.4 or higher to make use of the geometry nodes.
- Open the "Wartorn_QB_0-80_High+Lowpoly_Intact+Destroyed_10buildings_40modells.blend" file. Upon opening, all the buildings will be spread out to give you an overview.
- There are two collections in the file: one for high-poly models and one for low-poly models. Each collection contains 10 sub-collections, named after the building. In each sub-collection, there are two variants of the building: one that is intact and one that is destroyed.
- To integrate the blend file into the asset browser, go to Preferences and set the file path for the asset library to the folder where you saved the blend file.
- The asset browser will be divided into four categories: high-poly destroyed, high-poly intact, low-poly destroyed, and low-poly intact. Use the asset browser to populate your scene by drag-and-dropping the models into the scene.
- The high-poly buildings have Blender materials that can be changed to achieve a different look.
- The low-poly buildings are UV-unwrapped and textured, ready for use in game engines or other real-time applications.
Published | about 1 year ago |
Blender Version | 3.4, 3.5 |
Render Engine Used | cycles, eevee |
Misc Data | uvs-unwrapped, low-high-resolution, normal-mapped, textured |
License | Editorial |
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Tags:
post-apocalyptic, Gebäude-Assets, ue5, Texturiert, blender3d, Mad Max-inspired, 3D-Modelle, Umgebungsdesign, building assets, destruction, game-design, lowpoly, highpoly, Virtuelle Welten, Virtual worlds, Zerstörung, textured, asset library, uv-unwrapped, building pack, environment design, unity3d, Model-Assets, Asset-Bibliothek, Postapokalyptisch, 3d models