Physically Correct Deep Waters Shader

by CRW in Materials, Shaders, Textures


Physically correct volumetric light scatter shader underwater, with adjustable water turbidity setting. As easy to use as possible, shader work continues. Two versions of the shader (rich and realistic), as well as the whole scene is included in the package :)

Sales 50+
Dev Fund Contributor
Published over 1 year ago
Blender Version 2.83, 2.9, 2.91, 2.92, 2.93
Render Engine Used cycles
License Royalty Free
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