Nepal Hotel

by HowardCoates in Models


A Himalayan style hotel consisting of 2 floors each with enterable interiors. Includes four materials, all with non-overlapping UVs. Works great in any modern game engine or for rendering purposes. Model available in: blend, fbx, obj, dae, glb, Unity and Unreal Engine.

Model created with, and native to Blender and rendered in both Cycles and Eevee.

  • Vertices: 3579
  • Edges: 5441
  • Faces: 2369
  • Triangles: 4737

Materials use the Principled Shader with a PBR workflow 

Textures are in 4096x4096 resolution:

  • Diffuse/Base colour
  • Roughness
  • Metallic
  • Normal map
  • Ambient Occlusion


Unity and Unreal packages include drag and drop prefabs with packed textures.
Textures were created in, and exported from, Substance Painter.
Model created with Blender 3.6.2

Dev Fund Contributor
Published 21 days ago
Blender Version 4.1, 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0, 2.93, 2.92, 2.91, 2.9, 2.83, 2.82, 2.81, 2.8
Render Engine Used cycles, eevee
Misc Data uvs-unwrapped, normal-mapped, textured
License Royalty Free
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