Honey Bee Animated | Vfx Grace

by VFX Grace in Models


This is a high-quality honey bee model with 4K UDIM maps, fur, rigging and animations. The textures apply PBR and the vertex color controls the color which makes the result even more realistic. The model is made with Blender and Cycles renderer at real-world scale.

The model consists of body, wings, mouthparts.


Body: vertices 27,357; polygons 27,316

Wings: vertices 9,998; polygons 9,992

Mouthparts: vertices 1,414; polygons 1,408

Total: vertices 38,769; polygons 38,716


There is a Blender project and an OBJ file without rigging or animation.


Size of maps

JF0K509A0_Honeybee_Body_BaseColor.1001.jpg, 4096*4096

JF0K509A0_Honeybee_Body_BaseColor.1002.jpg, 4096*4096

JF0K509A0_Honeybee_Body_BaseColor.1003.jpg, 4096*4096

JF0K509A0_Honeybee_Body_BaseColor.1004.jpg, 4096*4096

JF0K509A0_Honeybee_Body_Hair_BaseColor.1001.jpg, 4096*4096

JF0K509A0_Honeybee_Body_Hair_BaseColor.1002.jpg, 4096*4096

JF0K509A0_Honeybee_Body_Hair_BaseColor.1003.jpg, 4096*4096

JF0K509A0_Honeybee_Body_Hair_BaseColor.1004.jpg, 4096*4096

JF0K509A0_Honeybee_Body_Normal.1001.jpg, 4096*4096

JF0K509A0_Honeybee_Body_Normal.1002.jpg, 4096*4096

JF0K509A0_Honeybee_Body_Normal.1003.jpg, 4096*4096

JF0K509A0_Honeybee_Body_Normal.1004.jpg, 4096*4096

JF0K509A0_Honeybee_Body_Roughness.1001.jpg, 4096*4096

JF0K509A0_Honeybee_Body_Roughness.1002.jpg, 4096*4096

JF0K509A0_Honeybee_Body_Roughness.1003.jpg, 4096*4096

JF0K509A0_Honeybee_Body_Roughness.1004.jpg, 4096*4096

JF0K509A0_Honeybee_Body_Specular.1001.jpg, 4096*4096

JF0K509A0_Honeybee_Body_Specular.1002.jpg, 4096*4096

JF0K509A0_Honeybee_Body_Specular.1003.jpg, 4096*4096

JF0K509A0_Honeybee_Body_Specular.1004.jpg, 4096*4096

JF0K509A0_Honeybee_Head_SubsurfaceAmount.jpg, 4096*4096

JF0K509A0_Honeybee_Leg_SubsurfaceAmount.jpg, 4096*4096

JF0K509A0_Honeybee_Wing_Alpha.jpg, 4096*4096

JF0K509A0_Honeybee_Wing_BaseColor.jpg, 4096*4096

JF0K509A0_Honeybee_Wing_Normal.jpg, 4096*4096

JF0K509A0_Honeybee_Wing_Roughness.jpg, 4096*4096

JF0K509A0_Honeybee_Wing_Specular.jpg, 4096*4096


With full controllers, it's easier to create postures and animations. The features are as follows:

CTR_Root controls the entire model, and its customized attribute Abdomen_Follow controls whether the belly rotates following the body; Head_Follow controls whether the head controller rotates following the parent controller; Wing_Follow controls whether the wing controllers rotate following the parent controller.

CTR_Root_abdomen_a is the belly controller which controls the contraction and distension of the belly.

The legs, wings and belly have more detailed controllers.

And more...


Loopable flying animation at 30 fps, frame range 0-120


The model is in meter units at real-world scale.

The Display button of the fur is disabled.

The model can be rendered in the current project, without any other adjustment.

Published 4 months ago
Blender Version 2.92, 2.93, 3.0, 3.1, 3.2, 3.3, 3.4
Render Engine Used cycles
Misc Data uvs-unwrapped, rigged, animated, normal-mapped, textured
License Royalty Free
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