Hippopotamus - Topology + Uv Map
Realistic Hippopotamus Sculpt, proper Topology and UV Unwrapped with no overlapping.
Ready for Rigging, Texturing and Animation.
Below Image Show how to setup Displacement map in BlenderÂ
Follow the steps shown in image to get proper result from file.
File Included:
- Obj
- FBX
- Blend
- Maya
- Zbrush
- Displacement mapÂ
Inside the product:
- Clean Topology
- Single UdimÂ
- Unwrapped Uvs for Texturing
- Proper naming and Grouping
- No unwanted Shaders and history
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Dev Fund Contributor | |
Published | 9 months ago |
Blender Version | 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0, 2.93, 2.92 |
Misc Data | uvs-unwrapped |
License | Royalty Free |
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