Fps Arms 04A - Rigged

by Davlet in Models


Update 1.0.1 _ Added Realistic Black Skin;_

3d model of realistic hands for game engines or other animation projects. The topology was created for high-quality animation of the hands.

  • Textures with a resolution of 4k(4096x4096);

  • Triangulation model (divided into triangles) for correct export to game engines;

  • Unreal Engine 5.3 project;

  • PBR Textures include: Base_Color,Displacement,Ambient_occlusion, Normal_OpenGL,Roughness and others;

  • Blender file with two ready-made rigs and customized materials (watch the video);

  • .fbx,

  • Low Poly All - Verts 14,818; Tris 28,991;

In the Blender file, the metric system is configured for export to Unreal Engine! If you need a standard export, correct the metric system in the project to the standard one.



A short video tutorial on Control Rig and Animation editing: https://www.youtube.com/watch?v=pN7l6O-4xZ0&t=7s

Unreal Engine 5

Technical Details

  • Control Rig;

  • Masks have been added to the material for dynamic color changes. (watch the demo video);

  • 15 color styles of Gloves;

  • Two shades of skin texture;

  • Included textures in sizes 4096;

  • Low Poly All - Verts 14,818; Tris 28,991;

  • PBR Materials;

  • Rigged: (Yes)

  • Rigged to Epic skeleton: (Yes)

  • If rigged to the Epic skeleton, IK bones are included: (Yes)

  • Animated: (No) demo

  • Number of characters: 1

  • Number of Materials and Material Instances: 8 and 20

  • Number of Textures: 41

  • Additional_bones:u_triceps_r,u_triceps_r;u_biceps_r,u_biceps_l;u_elbow_r,u_elbow_l;u_hand_correct_r,u_hand_correct_r;u_weapon_r,u_weapon_l;





Dev Fund Contributor
Published 2 months ago
Blender Version 4.0, 3.6, 3.5, 3.4, 3.3
Render Engine Used eevee
Misc Data uvs-unwrapped, manifold-mesh, rigged, low-high-resolution, normal-mapped, textured
License Royalty Free
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