Fps Arms 04A - Rigged
Update 1.0.1 _ Added Realistic Black Skin;_
3d model of realistic hands for game engines or other animation projects. The topology was created for high-quality animation of the hands.
Textures with a resolution of 4k(4096x4096);
Triangulation model (divided into triangles) for correct export to game engines;
Unreal Engine 5.3 project;
PBR Textures include: Base_Color,Displacement,Ambient_occlusion, Normal_OpenGL,Roughness and others;
Blender file with two ready-made rigs and customized materials (watch the video);
.fbx,
Low Poly All - Verts 14,818; Tris 28,991;
In the Blender file, the metric system is configured for export to Unreal Engine! If you need a standard export, correct the metric system in the project to the standard one.
A short video tutorial on Control Rig and Animation editing: https://www.youtube.com/watch?v=pN7l6O-4xZ0&t=7s
Unreal Engine 5
Technical Details
Control Rig;
Masks have been added to the material for dynamic color changes. (watch the demo video);
15 color styles of Gloves;
Two shades of skin texture;
Included textures in sizes 4096;
Low Poly All - Verts 14,818; Tris 28,991;
PBR Materials;
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (No) demo
Number of characters: 1
Number of Materials and Material Instances: 8 and 20
Number of Textures: 41
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Additional_bones:u_triceps_r,u_triceps_r;u_biceps_r,u_biceps_l;u_elbow_r,u_elbow_l;u_hand_correct_r,u_hand_correct_r;u_weapon_r,u_weapon_l;
Dev Fund Contributor | |
Published | 2 months ago |
Blender Version | 4.0, 3.6, 3.5, 3.4, 3.3 |
Render Engine Used | eevee |
Misc Data | uvs-unwrapped, manifold-mesh, rigged, low-high-resolution, normal-mapped, textured |
License | Royalty Free |
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