Fk-Ik Rigged Character

by Ocstard in Models


|| Cartoon Character with High Quality FK and IK Rig ||


*** MAIN ***

- Originally created with Blender

- This model can be used in commercial projects and there is no requirement to give credit

- There are 2 .blend files, one with FK Rig and the other with IK Rig, there is also one .fbx file with FK Rig and without subdivision applied on its mesh

- The Polygon & Vertices totals represent the mesh without subdivision



*** SPECS ***

- This model has a high quality rig for both FK and IK versions, it was thoroughly tested, and it is ready to create complex movements/face expressions

- In the IK version you can choose to switch arms and/or legs to FK and you can add/hide elements from the armature data panel (e.g: you can choose to hide FK bones of the legs/arms)

- The body material is based on a diffuse texture with 4096 x 4096 resolution


- No add-ons or plugins needed for the .blend files

- The mesh has a clean geometry based on loops & 'only' quads

- The mesh can be subdivided according to your needs, subdivision surfaces methods like Meshsmooth or Turbosmooth are perfectly working

- No creases used so the subdivision can be done exactly in the same way in any other 3D Software

- The mesh has a clean and well distributed UV Mapping (without overlapping)

Dev Fund Contributor
Published about 1 month ago
Blender Version 4.0
Render Engine Used eevee
Misc Data uvs-unwrapped, rigged, textured
License Royalty Free
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