Creating A Traditional Chinese Environment In Unreal Engine 5
No FAQ's found for this product.
Dev Fund Contributor | |
Published | 9 months ago |
Blender Version | 2.8, 2.81, 2.82, 2.83, 2.9, 2.91, 2.92, 2.93, 3.0, 3.1, 3.2, 3.3, 3.4, 3.5, 3.6 |
License | Creative Commons |
Have questions before purchasing?
Contact the Creator with your questions right now.
Login to Message
Tags:
3D rendering, 3d-lighting, blender environment, Chinese architecture, bfcm23, 3d modeling tutorial, game asset modeling, 3d environment asset for blender, blender--substance-painter, Unreal Engine 4, #substance3d, 3d-modelling, unreal-engine-5, unrealengine5, ue5, 3d-Asset, UnrealEngine, Substance painter, 3d animation, environment assets for blender, traditional, game environment, blender to unreal, 3d environments, 3d environment, 3d-texture, #madewithsubstance, china, 3D blender learning, summer23, blender game environment