This addon is open source! You can download it for free on GitHub
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This Add-on allows you to export content created with Blender to Unreal Engine 4. StaticMeshs, SkeletalMeshs, Animations (NLA and Actions), Collisions and Sockets, Alembic animations, Camera and sequencer [...]
Videos and tuto:
It works with Blender 2.7, 2.8, 2.9 and work for UE4, UE5!
Working on object packs for Unreal Engine 4 can be tedious with Blender. That's why I created the Add-on: "Blender for UnrealEngine". It simplifies the method of exporting from Blender to Unreal Engine 4 by allowing you to export all the assets of a scene at the same time. It even automatically distributes them in a proper tree structure in correlation with the Unreal Engine 4 pipeline!
Sockets and collision shapes are created directly in Blender. You can precisely choose which animations need to be exported. It includes a error checker to prevent potential problems and generate python scripts that can be used in Unreal Engine 4 to import the Camera Objects and Animations from your Blender project to a Level Sequence in Unreal Engine 4. All Camera Objects and their animations will import as Camera Actors.
Choose a product version:
|Dev Fund Contributor|
|Published||about 3 years ago|
|Software Version||2.6x, 2.7x, 2.77, 2.78, 2.79, 2.8, 2.81, 2.82, 2.83, 2.9, 2.91, 2.92, 2.93, 3.0|
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