Behemoth Alien Creature

by Walter Salmon in Models


I. Overview

  • My model's name: Pythors - Behemoth Alien Creature
  • Already rigged ( .blender packed) and animation FBX (.FBX file )
  • Animation list: Idle, Walk, Run, Hurt, Die
  • The rig amature need Wiggle Bone add-ons for wiggle effect of tail bone, throat bone and hand IK bone. (You can download it free here: https://blender-addons.org/wiggle-bones-addon/ and it would be great if you donate to them) You need to install the add-on before open the animated Blender file.
  • 3 udim non-overlapping UV mapping.
  • Texture maps resolution: 4096x4096 (include Substance Painter file for export other resolutions)
  • Texture map: Basecolor, Metallic, Normal Map, Roughness Map.
  • The main demo animation video rendered by Eevee 256 samples
  • If my product is not up to your expectations, please message me directly for repair or warranty, I will handle the issue quickly.

Included file Document. 

II. Future

  1. I will update more related animations
  2. I will upgrade the texture version in the near future
Dev Fund Contributor
Published 8 months ago
Blender Version 3.6
Render Engine Used cycles
Misc Data uvs-unwrapped, rigged, animated, low-high-resolution, normal-mapped, textured
License Royalty Free
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