This is a custom, photorealistic, physically-based 3d model with shaders, royalty-free textures and render setup with lighting
Ready to use models
Geometry is all quads (except for cilinder caps) with clean, contiguous topology. Base meshes are low poly with subdivision modifier not applied
Each object is UV-Unwrapped and textured and named with relevant english names, multiple-mesh objects are grouped and attached to an empty
Each material has been created from scratch, using Cycles' node system, according to real world data and light behaviour - You can use the shaders in your creations without having to tweak parameters (or with minimal tweaking)
The file comes with render setup, useful for furniture shots
Each object and material has been conveniently named (English). All elements are parented to an empty and grouped. To import the model into your scene, use append or link and navigate to the group folder to load it. Use the empty to move and manipulate the object
Materials use a custom physically-correct node setup, to ensure photorealism
Each texture is royalty-free and usable without restrictions (but not redistributing or reselling)
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