Antique Curio Cabinet

by Ed Ackerman in Models


Illustrated documentation is included.

Please note that some materials used in this model make use of the Color Mix node.  If this model is to be used with Blender 3.4 and later, the Color Mix node will automatically be converted to the newer Mix node which replaces it, and should look and render fine.  However, once converted and saved with Blender 3.4 and later, the material will no longer work with Blender versions prior to 3.4.

Description:

This is a model of an Antique Eastlake Curio Cabinet.  It features dark mahogany hardwood and glass paneled doors and sides. The door swings open to reveal four shelves for displaying collections or “curiosities” such as figurines or other interesting objects. This handsome cabinet presents the collection and also protects it from dust. A starter set of figurines is included. This model would look good in any interior scene and could be a focal point for the display of smaller objects.  It is of sufficient detail that it renders well in close-up.

Usage:

The model is contained in a single .blend file with all textures/images/materials packed inside. To use it in your scene, you can append it as follows:

Go to the File Menu and pull down to Append

Find the “antique_curio_cabinet.blend” file and Double Click on it.

Double Click on the Collection icon.

Select the “Append Curio Cabinet” collection and Click Append

Note that the model components are all parented to a master Empty Item represented by the large labeled axis.  You can move or rotate the Empty to adjust the location and orientation of the model.

In addition the cabinet door can be rotated between the open and closed position using another Empty Item represented by the sphere at the right-hand side of the door. To rotate the door, select the Sphere Empty item and rotate on the Z axis to the desired position. Constraints on this Empty Item will limit rotation and permit it only on the Z axis.

Technical:

The Antique Curio Cabinet was modeled in Blender 3.1 and uses PBR shaders.

Dimensions: H 77.3” (196.3 cm)  W 22.1” (56.1 cm)  D 13” (33 cm)
Vertex Count: 77,890
Face Count: 135,204
Textures:  2K, 3K PBR

Images were rendered in Cycles.  All materials work in Eevee as well.  If you are rendering in Eevee, you need to enable Screen Space Reflections in the Render Properties tab.  Under Screen Space Reflections, click on Refraction to enable it as well.

Published almost 2 years ago
Blender Version 3.0, 3.1, 3.2, 3.3, 3.4
Render Engine Used cycles, eevee
Misc Data uvs-unwrapped, textured
License Royalty Free
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