Animated Dung Beetle

by Zack Ciminera in Models


Animated Dung beetle

One of the funiest project I made so far, and a very challenging one, hope you like it!

I also wrote a "behind the scene" for Blender Nation if you want to learn more about it :)
https://www.blendernation.com/2023/03/29/behind-the-scenes-animated-dung-beetle/

Rigged, Animated, UV's Unwrapped and Textured with 4096px sized images

.Fbx and .Blend files included

Animations:

Meshes and textures:

Quad topology (7 300 faces),

2 materials:

  • Beetle: 4 textures (4096px)  (base color, normal, roughness, translucent) (also contain the same textures cleaned, without the dirt)
  • Ball: 2 textures: (base colors, normal, roughness) 

Animations:

This model is supplied with 5 animations (60 fps):

 1 walking cycle,1 stop, 1 idle cycle, 2 transitions


Armature:


Hand made armature (112 bones), I placed all bone by hand, using IK on Legs


Files:

  • .blend editable Blender file containing separated animations
  • .fbx all in one file, easy to use, Backed and separated animations

Misc. information

I carefully make all my models from stracth using Blender, So I hope you like them :)

For any questions, please contact me, I'll be glad to help :)

You can also check my social networks, I often post renders of my works!

Instagram

Youtube

Mail: [email protected]

Bonus video:





Published about 2 months ago
Blender Version 4.1, 4.0, 3.6
Render Engine Used cycles, eevee
Misc Data uvs-unwrapped, rigged, animated, normal-mapped, textured
License Royalty Free
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