2d Mix For Blender Cycles
2D materials in short time
2D MIX for Blender Cycles is based on nodes and the internal textures of Blender Cycles, and can offer 2D art materials in a very short time.
With one slider called "Texture Mix" in global settings, you can view the model in different artistic styles and textures, from shiny vector with noisy trace to the trace of brush using the Smooth option.
Create unique materials with live update and intuitive settings for an instant rendering.
Please watch the video presentation
note: To get almost real time preview in cycles, set the start resolution higher from render performance tab.
2D MIX offers three reflections controlled by Normals and an edge which is divided into inner edge to the outer edge (end of edge) Both reflections and edges have the same intuitive settings: off/on, mix texture, size, level of details, threshold and smooth. Reflection can be set to static, off or follow view, and can be adjusted anytime with Normal.
|Dev Fund Contributor|
|Published||about 8 years ago|
|Blender Version||3.2, 3.3|
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