Blender 4.0: Cosmetic Product Modeling, Texturing, Lighting & Rendering
Having desire to create, light & render a cosmetic product in Blender 3D?
Tired of long courses? Want something dead to the point?
Then this course is for you!
I have recently learned how to create and light cosmetic products, and I am here to share that knowledge with you. In roughly two hours of your time, you'll learn some of the most impactful pieces of information that took me years to accumulate. I look forward to seeing your final result! Do not quit.
What this course is about:
- Modeling a cosmetic product
- Lighting a cosmetic product scene with one light source
- Geometry nodes
- Shader editor
What you'll learn:
- Modeling a cosmetic product
- How to use modifiers
- Creating realistic glass, metal & other materials
- Adding a sticker on top of your glass materials and making it pop
- How to achieve realistic lighting with one lamp only
- How to create an array using geometry nodes
- How to setup the camera
- A lot of daily shortcuts
- How to stay organized
Requirements:
- You need to be familiar with the interface
- Willing to turn on some built-in addons
Course language:
- English
Sales | 10+ |
Published | 4 months ago |
Blender Version | 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0 |
License | Creative Commons |
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Tags:
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