Zen Uv V4.3.1

by Sergey Tyapkin in Addons


Upgrade instruction Zen UV 3 to Zen UV 4 and FAQ 

https://zenmastersteam.github.io/Zen-UV/4.0/zenuv3_to_zenuv4/
Zen UV is not just a set of tools, it is ready to use pipeline for fast creating UV’s in Blender.

It represents an intuitive system created by professionals and refined in real projects. Enjoy this experience with us!


    Main Features

    • Zen UV Transform tool. Move, Rotate, Scale, Fit, Align and Flip Islands in 3D View and UV Editor using Zen UV Gizmo.
    • Stack System.  Stack and Unstack UV Islands automatically and manually. Extremely useful for increasing Texel Density and baking.
    • Relax Operator. This is a new unwrapping method that is well suited for working with organic models.
    • Trimsheet system. Create Trimsheets and Move, Rotate, Scale, Fit, Align and Flip Islands inside Trims.
    • World Orient operator that rotates UV Islands the way they are oriented in the model.
    • Checker Map System is a node-based system that contains Checker Textures designed specifically for Zen UV.
      Square and rectangular formats. Check UV's state on the model without ruining existing materials!
    • Copy/Paste Operators. Copy/Paste parameters (Structure,TD, Position, Size) between Islands/Faces/Maps.
    • Quadrify Islands Operator to straighten rectangular-shaped UV Islands.
    • Full set of Transform operators. Move, Rotate, Scale, Flip, Fit, Orient, Sort and Align Islands and Elements (vertices, edges, polygons).
    • Display Flipped operator to display Flipped Islands in UV Editor.
    • Finished System. It helps to control and manage the state of unwrapping UV Islands (Finished/Unfinished) by tags and visually.
    • Different Pack Engines. Yes, you can use UVPackmaster 2, 3 and UV-Packer with Zen UV.
    • Zen Unwrap Operator to mark selected edges/faces as Seams and/or Sharp edges and Unwrap by Marked edges after.
    • Unwrap Constraint operator to unwrap Islands along a certain axis.
    • Match and Stitch operator to match Islands position, rotation, scale and stitch vertices if it’s possible.
    • Marking System that helps you to mark Seams and/or Sharp automatically by angle, by existing UV Borders/Sharp Edges, and manually.
    • Seam Groups. Work with more than one Seam set!
    • Texel Density. Get, Set, and Check Texel Density of UV Islands.
    • Sticky UV Editor for quick access to UV Editor.
    • Advanced UV Maps. Duplicate, remove, clean, and rename UV Maps of the selected objects in sync.
    • Hard Ops add-on integration. It allows displaying UV manipulations in 3D View!
    • Smooth by Sharp (Toggle). Set hard/soft edges for perfect normal map bakes in one click!
    • Quick Support on the Discord channel. 

                                                Important Information

                                                to use all the power and capabilities of Stack tools, install Zen UV Core Library (free).


                                                💡 This add-on is part of Zen Bundle. By purchasing it you'll save 25%!

                                                What's new in Zen UV (v4.3)


                                                Previous updates

                                                Previous Updates


                                                Documentation: https://zenmastersteam.github.io/Zen-UV/
                                                Support: https://discordapp.com/invite/wGpFeME

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                                                Sales 8600+
                                                Customer Ratings 50
                                                Average Rating
                                                Dev Fund Contributor
                                                Published almost 4 years ago
                                                Blender Version 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0, 2.93
                                                License GPL
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