Project is made in Blender 2.90, then textured and rendered in cycles render.
It is UV-Unwrapped and has baked texture and normal.
Resolution of baked texture and normal map is 2048x2048.
Model does not include any animation, cameras or lighting in file formats.
Model is tested in Unity Game engine and texture fits perfectly on.
It is UV-Mapped.
I added a 360 gif animation for better representation of the model.
FBX , OBJ, BLEND, MTL.