Verónica is a pretty latina girl, she is ready to the animation "Fiesta"!
Verónica has a flexible and easy to use rig, designed to provide the best performance to the animators.
- Ik/Fk limbs
- Facial rigging based on bendy bones
- Lattice deformation for all the parts of the body
- Bendy bones in the limbs
- More than two hundred controls to offer amazing appeal
- Hair physic ready
- Hi quality deformations
- Multiresolution sculpt
- Low polygon count
- And lots of Salsa!
you can download this model for free (without rig) from blendswap and follow my rigging workshop in youtube to learn to how rig this model.
All the driver system change to fix some actualizations issues in the facial rig, now it work nicely, this update is compatible with the old system and will not broke your animations.
A new set of clothes was added to veronica, and she still looking sexy. to change the set just select the root bone and change the value of the "clothes" property.
A reference mesh hair was added, and some minor fixes.
to get a better performance in animation, bring the "mask" property to zero, dont worry about the overlapping meshes, it wil not be rendered
the veronica rig is update to blender 2.8, Some features are not implemented yet, and some features can be change.
to change between the clothes sets, it must be selected manually via outliner at the moment, and take care to enable the respective mask modifier in the veronica mesh for the clothing set.
I m using a modified version of Rigify (since it is very similar to my custom rig) and it provide some great new features like bone layer visualization and IK<>FK snap.
After downloading the Rig, first thing to make, be sure blender has active self python script execution, this enables the operation of drivers and scripts contained in the character.
You can access this option through the "File" > "user preferences" under the "File" tab
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