The product is a collection of widely used cups, mugs and porcelain crockery which is commonly used for hot drinks.
The scene is set up in Blender using the Cycles render engine and Principled shader as a material node.
All materials are shader based which means there are no textures which get "left behind" at an export making the file nice and robust.
|Dev Fund Contributor|
|Published||about 3 years ago|
|Render Engine Used||Cycles|
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