Stonewall 01 textures and material

by LeleDaRevine in Materials, Shaders, Textures

This product consists in a set of detailed textures of a Stone Wall to obtain realistic and tridimensional stone walls for you scenes. Its particoularity is to have a displace map that rapresents the real shape of the wall, thanks to a 3D scanning of it. Plus, it was elaborated so that it is tilable on both X and Y axis.

The textures rapresents a surface of about 6.5 x 2.5 meters with its dimensione of 7658x2474 pixels. The displace map is useful to be used in a displace modifier, but works well even as bump map if you don't have enough resources to render a mesh subdivided enough to recreate the wall displace.

In the product you'll find an example scene with the correct setup to obtain the results shown in the renders above, with the cycles material included (other textures not included in the scene). Of course the textures could be used with any other render engine and displace modifier of other 3D software.

Along with diffuse and displace maps you get the reflection map and a bump map to enhance the finest details of the stone.
The example wall objects are grouped in the scene so you can easily append them to your scenes.

A pdf with detailed instructions to map and setup the displace modifier is available.