Detailed model of Star Wars original era Imperial TIE Fighter, inlcuding pilot.
64,000 vertices (not including subsurf and bevel modifiers where appropriate).
The model is divided into seven separate objects (the main fuselage, exhausts, top hatch, interior, windows, wings and pilot) depending on the modifiers used.
Materials and Textures
The model is divided into three primary full PBR materials - the main fuselage, hatch and interior; the wings and some of the details on the fuselage; and the pilot. Each material has base colour, metallic, specular, roughness, and normal maps. The fuselage and wing maps are 4k, the pilot maps are all 2k. Additional the fuselage has an emission map for the cockpit control panels.
The windows have a basic glass material, the engine exhausts have a simple emission material (use a glare node in compositing to add a glow).
|Published||about 1 year ago|
|Software Version||2.8, 2.81, 2.82, 2.83, 2.9|
|Misc Data||UV's Unwrapped, Normal Mapped, Textured|
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