Detailed model of a WW1 era Sopwith Camel F.1 biplane.
Modelling and Rigging
The model consists of 19 separate objects (plus an additional 5 empties for rigging purposes) with a total of 17,480 vertices and 15,977 faces, not including the subdvision surface modifiers. Including the modifiers at the recommended levels there is a total of 261,808 vertices and 256,512 faces.
The model comes with rigged flight control surfaces - a single control adjusts the wing flaps while a second control adjusts the tail flaps and rudder (see the video preview for a demonstration). The propeller and wheels can also be animated easily.
Materials and Textures
The model uses two PBR materials - one for the main fuselage and one for the smaller details - with an additional simple glass material for the cockpit windscreen.
The model is fully UV unwrapped with non-overlapping UVs and each PRB material comes with five 4k textures - colour, metallic, specular, roughness and normal.
Note: The pilot model that appears in some of the preview images is NOT included
|Published||6 months ago|
|Render Engine Used||Cycles, Eevee|
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