Shot Handler

by dubCUT in Scripts and Addons

"Shot Handler" is of great Assistance and grants Control when working within Multi Camera Scenes.

Similar to Blenders own Scene Managment but without worrying to sync and link Objects and Collections between Scenes. It could also be called a Sub Scene Manager and follows the Approach of having all in one Scene, including all the pros and cons that come with that. "Shot Handler" saves all of your Settings and reduces the Risk of making careless Mistakes while switching to completely different Settings within one Scene. It also takes care of your Render Image Path and Filename automatically. Even when using the Compositor to write Image Files.

Besides switching Shot Settings, you could also use it to create Render Presets, toggle Variants, toggle Material Overrides, switch Environments, render different Formats of the same Shot, create and switch between Collection Groups or create Batch(.bat) Files for Rendering.

Last but not least it comes with the possibility to make notes on a shot by shot basis, putting your todo list right inside Blender.

Switch Scene Cameras, Collections and Render Settings with the press of a Button. All within one Scene while having all the Main Settings in one Place and all Collections visibility Settings under Control.

"Shot Handler" was created out of my own needs in a Shot based Workflow.

Mainly to retain a strong Filename and File Structure System, along with a consistent Match of the required Shot Settings given by the Production, while iterating over several Stages of the Production.

VFX Shots may reach different States at a different Pace. Some may be at Version 4 while still in preVis using Eevee and half Resolution, Others may be at Version 7 and already using Cycles set to full Resolution for Final Renderings. Some Shots are located in a certain Environment and Background, some in another. Surely all Shots have different Frame Ranges and may even require different Resolutions. It may also be requested to render Overscanned Images for some shots, which is also possible with this Addon.


  • Save and Select Shot Settings:
		View Layer (Optional)
		Scene Camera
		Frame Range
		Render Path/Name
		Render Engine
		World Shader
		Material Override (Cycles only)
		Custom Notes
		Trigger Collection Groups (Show/Hide)
  • Create Collection Groups to show and hide
  • Create Batch (.bat) Render Files

(see documentation for full Feature List)

install instructions:

Edit -> Preferences

Install Addon (downloaded zip file)

Enable Addon

(Demo is restricted to 5 different Sets/Items, has no Compositor support and is missing some other features. see documentation for details.)

This Addon is made with Serpens

License GPL/MIT

Customer Ratings 1
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Dev Fund Contributor
Published 2 months ago
Blender Version 3.0, 3.1, 3.2, 3.3, 3.4
License GPL
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