Shader Pack Vol. 1

by LKrajewski in Materials, Shaders, Textures

Shader Pack for blender cycles

In this pack you will find 12 different, high quality shaders. All of them are fully customizable. Nodes are consolidated into node groups so you can easily use them and change almost every element of shader: color, specularity, roughness, fresnel, transcluency, textures etc. Every shader is compatible with cpu and gpu. Textures are in *.jpg format, 1024x1024 px, seamless.

All presentation models are included (in separated blend file).

List of materials:

  • Wood - universal material for any kind of wooden surface,
  • Wood floor - good for any type of interior wooden floor, combination of procedural boards and tileable texture gives you flexibility and the best results,
  • Fabric - fully customizable fresnel material for any kind of clothes, blankets, pillows etc.
  • Leather -  combination of texture and some procedural layers, good for render furniture, leather clothes, car seat etc.
  • Quilted fabric - another fabric material but with nice quilted surface and seams,
  • Leaf - transcluent, two-sided material,
  • Brushed metal - simple metal material with nice brushed surface and bump,
  • Metal- great for any type of metal surface which needs some nice reflections (with fresnel),
  • Patterned glass - procedural material of glass, suitable to render glass in cabinets, door, glass tables etc.
  • Marble - tileable material, nice reflections mixed with some fresnel,
  • Plastic - fresnel material with nice reflections, great for render toys,
  • Rubber - universal material for creating any kind of gum surface like tire, furniture elements etc.

Hope you like it!