Rigged Folding Pocket Lock Knife

by PBR3D in Models

Rigged Folding Pocket Lock Knife

  • 100% quad design.

  • All Textures created in Substance Painter and exported in 2K PBR (Roughness/Metallic) formats.

  • Fully Rigged with 2 bones in all formats, with custom bone shapes and constraints.

  • Logically named objects, materials and textures.

  • Modelled in Blender 2.83.2

  • Textured in Substance Painter 2020.1.3.

  • Rendered in Marmoset Toolbag 3.

  • modelled to real world scales and measured with calipers.

-Knife closed (Laying on its side) - 12.3mm tall, 115mm wide, 37.2cm deep.

-Knife open (Laying on its side) - 12.3mm tall, 199mm wide, 37.8cm deep.

  • Fully and efficiently UV unwrapped onto a single UV map.

  • Tested in Marmoset toolbag, Marmoset Viewer, EEVEE, Cycles and Unity.

  • Suitable for AAA games (First person or close up inspection) Animations and movies.

Rigged Elements

  • Root (Moves entire model)

  • Blade - Constrained to rotate on local Z axis with min/max stops (Constraints are Blend file only).

Objects in each file format

  • Armature

    • Knife
  • Bone Shapes (Custom Rig shapes Collection)

    • WGT-Blade
    • WGT-Root

Textures included in .png format.

Knife - 2K -

  • Diffuse
  • Roughness
  • Normal - (OpenGL Unity standard, Invert green channel to convert to DirectX Unreal standard)
  • Metallic


Poly Counts (According to Blender inspection tools).

  • Face count: 4,272
  • Vert count: 4,614
  • Triangulated count: 8,544