3d model red stools.
created Blender Version 2.79 (used shader Principled BSDF)
Blender scene - cycles render (render preview images). Unit presets - metric.
Geometry: Polygonal only Quads
subdivision level 0 - Vertices:7351, Polygons:7151
subdivision level 1 - Vertices:29005, Polygons:28604
Objects UV mapping
_ objects 3d scene _
1. name: (red stools)
Textures material PBR Metal Rough - map (4096 x 4096):
_ All formats _
*FBX, *OBJ formats has a very basic materials this models may have a different result then advertising images.
Materials will need to be recreated and textures reapplied for exchange formats.
Unzip the file and textures into a shared folder.
|Dev Fund Contributor|
|Published||over 4 years ago|
|Software Version||2.79, 2.8, 2.81, 2.82, 2.83, 2.9, 2.91, 2.92, 2.93, 3.0, 3.1|
|Render Engine Used||cycles|
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