Procedural Moon Shader For Blender Eevee

by Alexey Lugovoy in Materials, Shaders, Textures


Two realtime shaders for Blender Eevee which don't require any UV unwrap:

  1. Moon shader
  2. Asteroid shader

All surface features are 100% procedural.

Shaders are GPU-intensive and require a decent GPU. If it doesn't work for you in Eevee, these shaders are fully Cycles-compatible, so you can just switch render engine and try it there or bake procedural textures to bitmaps.

Package contains two blender project files with example scenes and lighting setup. Shaders come as configurable nodes with lots of input parameters to control surface features (color, placement of craters, mountains).


Both shaders produce details of very high resolution, so you can use them for flyby animations.


Sales 30+
Dev Fund Contributor
Published 4 months ago
Blender Version 2.9, 2.91
Render Engine Used cycles, eevee
License Royalty Free
Have questions before purchasing?

Contact the Creator with your questions right now.

Login to Message