Plaster Material 02

by Cubeboy Studios in Materials, Shaders, Textures

A realistic game-ready materials.

Made with in Blender and Substance Painter.

All maps are 4096 x 4096.

Maps available:

  • Diffuse Map
  • Roguhness Map
  • Normal Map
  • Ambient Occlusion Map
Published 8 months ago
Blender Version 3.4
Render Engine Used cycles, eevee
License Creative Commons
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