Modern Art Gallery And Photo Studio Day And Night

by SHcreations in Models


NOTE This scene contains textures from Poliigon and may not be redistributed (Visit the Poliigon website for more licensing information). If you don't have a Poliigon license but you plan to redistribute this in a commercial project, feel free to replace all the textures by your own sourced textures.

 

This project is developed in blender 3.0.0

 

This download contains an art gallery/photo studio. Everything is textured and the lighting is completely baked for fast Eevee renders (day and night version). This model can be used for commercial purposes and works with realtime game engines.

 

Short description

This is a modern art gallery / photo studio for Blender Eevee and cycles.

Everything in the scene is originally designed and modeled.

 

Day and night version

There are 2 blend files included with both a fully baked day and night version of this scene, Both versions can be set to cycles.

 

Performance (Eevee)

The scene is optimized to get as much performance and as little memory usage as possible. I would still recommend a system with at least 4gb RAM and 3gb GPU memory.

If your GPU doesn’t have enough memory, you can always choose to render with cycles on your CPU.

 

Cycles

All cycles settings are already set up (samples, bounces, denoiser) the only thing manually adjusted is the different camera exposure for every room

 

Eevee

This scene is designed and optimized around Eevee. All the lighting and reflections are baked in by using a irradiance volume and reflection cubes. Every new asset added to this scene will automatically adopt the lighting and reflections.

 

Scene setup

Objects are named and grouped into categories, so they can be easily hidden/unhidden

All objects are easily movable.

 

Procedural art

This scene is full of procedural placeholder art. This is procedurally generated art with Blenders default nodes. When this object is being copied, it automatically generates new artworks. So it is possible to replace an existing piece with something newly generated.

 

Use cases:

(commercial/monetized) Examples for this scene can be used for: Game / Environment design, Metaverse, VR, AR and other realtime apps. Research, Interior and exterior renders, Greenscreen, Animation, advertisement, Education, presentations, Design study, NFT, Film scene

 

Polycount

        Objects: 332

        Vertices: 307,236

        Edges: 573,639

        Faces: 267,305

        Triangles: 588,442

 

Native file

        BLEND (native)

 

Exports:

All file exports are exported using blenders default settings. (grass, car, canvas arts and pool water not exported)

        FBX

        OBJ

        DAE

        GLB

        STL

        ABC

        PLY

        USDC

 

Textures

The following materials aren't licensed by Poliigon, so they can be redistributed in commercial projects without issues. (other textures are licensed but can be replaced, see the note at the top of this page)

 

        The artworks.

        The sky HDRI (procedurally generated)

Sales 20+
Dev Fund Contributor
Published 5 months ago
Software Version 3.0
Render Engine Used cycles, eevee
Misc Data normal-mapped, textured
License Royalty Free
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