Mellchan Baby Doll model ready for rigging and animation. The model is set render-ready in Blender. Model has a baked Normal map (XNormal bake). FBX file is ready to import to games or other applications. The character has proper edge loops in joints and mouth for animation. Previews are rendered in Marmoset Toolbag 3.
Low poly geometry. No co-planar faces, ngons or isolated vertices. The model can be subdivided. Mostly quads. 6014 verts, 6097 faces, 5874 quads, 222 tris. When converted to tris, total tri count 12016.
Non-overlapping UVs with optimal packing. No mirroring.
Diffuse and Normal maps included in PNG format. Separate PSD file included in downloads with ambient occlusion as separate layer. Texture resolution is 2048x2048
The normal map was baked from high poly mesh using XNormal (Mikk Tspace)