Jacob Anthro Dingo

by CMStudios in Models


3D model of a male Dingo that I named Jacob


=====================TEXTURES========================


  • Body Texture: 3840x3840
  • Head Texture: 3840x3840
  • Eye Resolution: 2756x2756
  • Underpants resolution: 3940x3940
  • Pant resolution: 3840x3840
  • Shirt resolution: 3840x3840


====================NormalMaps=======================


Mappings applied to tongue, nose, eyes, jaw ,mouth inside (Normal map, Heitgh, roughness map)


=====================RIG============================


the model has rig (using B-Bones) with full face rig (shown in test video) 




the model has drivers for (eyes blinking, mouth, nose, breathing)


======================MODEL==========================


Mesh: (Body, eyes, tongue, teeth and clothes)


- Body Polygons: 19398

- Polygons of all clothes : 13688


===========================RENDER======================


The model is being rendered in cycles (With some post-processing settings)


=======================FUR============================


The model contains 19 Fur divisions (Hair Particle system)


(Body, mouth, head, eyes, tail, etc...)


=======================FORMATS=========================


The model is native to Blender 3.2

Dev Fund Contributor
Published over 1 year ago
Blender Version 3.2
Misc Data uvs-unwrapped, rigged, low-high-resolution, normal-mapped, textured
License Royalty Free
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