In lesson 1 I walk through my default startup settings as well as my technique and theory on how to make seamless loops
In lesson 2 we will be learning how to tackle procedural modeling, a simple camera rig, and some fun node ricks to animate emissions
In lesson 3 we will be learning a versatile way to make stunning loops and diving right into my favorite way to create procedural looping patterns
In lesson 4 We will be learning how to shape volume to create smoke and nebulas along with learning how to loop particle systems
Lesson 5 is packed with info. We will be learning many different ways to approach looping things and how to problem solve in those situations. Taking some rings we will be learning how to add variation to simple looping movements. At the end will be hopping in the compositor to add some extra effects.
In lesson 6 we will be taking many of the techniques we have learned in past lessons to create an eye catching and versatile loop design, along with a few new node tricks
In this last lesson we tackle how to use the text tool and a few ways to take 3D text and make cool graphics with it.