by 3DVision in Models

Hologram is a tool designed for professional users of Blender 2.80(EEVEE), it allows to convert any 3D object into a hyper-realistic Hologram, it is an effective presentation tool for all following business sectors: Aerospace engineering, aeronautics, aviation, automotive, food industry, medical, architecture, cinema etc.…

Required performance: I7 2.7Ghz/ 6GB/ GTX 950 4GB/ Windows 10.*Note: Warning, compatibility for Mac devices could not be verified on this product.

You can join this server to get feedback from other users, get help or share your creations. https://discord.gg/RDYHHXF


  • Ultra fast rendering.
  • 10 types of wire included.
  • Compatible day scene night scene.
  • Holographic visualization in real time.
  • Bevel display for architecture models.
  • Transition node (Only in the Full Pack).
  • Procedural wire node (Only in the Full Pack).
  • External controller for the texture coordinate.
  • Animation " you can animate the wire in the X and Y axis ".
  • Texture " you can display a texture on the wire or the base color ".
  • Ready for architecture, characters, cars, animal, Hard surface model etc.…
  • Customizable " you can create other types of wire, for your personal use or for sale ".

Update 1.1

  • 50 slot available to add other wire styles "only in the full pack"
  • 27 new wire add "only in the full pack"
  • Previously when the (show bevel) + (show backside "in the material option") options was enabled, lines appeared in the object (see picture), this buzz was fixed.
    Note*: This correction has been made for hard-surface and building objects.

    Before (1.0)
    After update (1.1)

Cycle users:

Hologram is designed for EEVEE but cycle users can make this simple composition to
combined Cycle and EEVEE rendering in the same project.

This product is available in a lite version that contains only the procedural node (hologram).

This product is available in a full version that contains the nodes (Hologram, procedural wire, transition node and the 3D character used in the demonstration).

How to use it?:

Use the F4 "append" function, then choose the material or node to import into your scene.If you import with the node group option, please copy these settings.