Everybody uses curves when modeling. rather than a simple tube shape, wouldn't it be nice to add various interesting details at a click of button?
Handy Curve Profile can do just that.
- Handy Curve Profile apply various shapes onto the curves with ease.
- Handy Curve Profile can also add various shapes to curve end
- change every aspect of the shape with controls
- easily add your own mesh to the mix.
it comes with over 100 pre-made mesh shapes to jump start.
next time, whether building your robot, machinery items or organic creatures, place your curve, click and choose. it is that simple.
*********************** updates ***********************
added new category "Organic", new meshes added with total over 100.
added new sub-panel "Radius and Tilt". when a curve profile is selected, each point's radius and tilt can be adjusted.
with the new addition, it is possible to make horn, tale or tentacle alike, and speed up your creature creation.
removed " Apply Curve End ".
added: two scenarios: " Apply Soft End " and " Apply Rigid End ".
as their names suggests, some mesh make sense deforming along the curve, but others don't. so choose appropriate type when apply mesh to curve end.
please note that, when " Apply Rigid End " is used, due to its structural difference, the "Squash" and "Stretch" sliders only work AFTER "Finalize Selection" is clicked on the rigid end mesh.
added up to 80 new various meshes to populate your curve.
added new function to add mesh to the end cap of the curve.
added several categories to choose from, since 80 mesh is finger tiring to cycle through.
streamline adding your own mesh process.
IMPORTANT: please BACK UP your own mesh before remove the 1.0 version.
to update to 1.1: locate the old 1.0 version in your preference and de-activate/remove it. install the 1.1 version as new addon.
|Dev Fund Contributor|
|Published||6 months ago|
|Software Version||2.83, 2.9, 2.91, 2.92, 2.93, 3.0|
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