Glass Cutter

by Universe-3D in Models

3d model is low poly and game-ready.

Real scale - Units: cm - (Proportions and sizes are observed and as close as possible to the real object) ~ 12.7 x 2 x 1.39 cm.

Polygons - 2777 /Triangles - 5086 /Vertices - 2638

The model consists only of quadrangles and triangles.


- .blend (Mesh + material (Principled BSDF) + Textures PBR - Roughness/Metallic) - Blender (ver. 3.0.1)

- .tbscene (Mesh + Textures PBR - Roughness/Metallic, Marmoset Toolbag 3 (Ver 3.08))

- .FBX (only mesh! without materials/textures!)

- .glb (Triangulated, Mesh + Textures PBR Roughness/Metallic (compressed in format))

- .gltf (Triangulated, Mesh + Textures PBR Roughness/Metallic - .jpg )

- .unitypackage (Triangulated, Mesh + Textures - .tga)

- .spp (Substance Painter Project ver. 2021)

- .zip (folder textures, PBR Roughness/Metallic)

- .zip (folder textures, PBR Specular/Glossiness)

- .zip (folder textures, textures baked from a high poly model)

Unwrapped UVs - Non-overlapping (Manually deployed, no overlapping or inverted polygons).

Textures game-ready (2048x2048 .PNG ) - PBR Roughness/Metallic: BaseColor, Metallic, Normal, Roughness, AO(Ambient occlusion). (Textures PBR one set for the whole model,5 PNG Files - 8bit).

Optional Textures game-ready (2048x2048 .PNG ) - PBR Specular/Glossiness: Diffuse, Specular, Glossiness, Normal. (Textures PBR Specular/Glossiness one set for the whole model,4 PNG Files - 8bit).

Optional Textures baked (Additional textures baked from a high poly model), (4096x4096 .PNG ) - Curvature, Normal, Normal (Object), Height, Position, Thickness, Material ID, AO(Ambient occlusion).

Rendered in Blender Cycles - first 5 images.

Rendered in Marmoset Toolbag 3 - all other images.

Dev Fund Contributor
Published 4 months ago
Software Version 3.0
Render Engine Used cycles
Misc Data uvs-unwrapped, normal-mapped, textured
License Royalty Free
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