by DmitriyPoskrebyshev in Models

Texture (tga):

  • Blender -BaseColor, Normal, Occlusion,Roughness,Metallic, Emissiv.

    • Head:3:2048x2048.
    • Helmet:3:2048x2048.
    • Torso: 3:4096x4096, 1:1024x1024(emissiv).
    • Leg: 3:4096x4096.
    • Raspirator sistem: 3:4096x4096.
    • Eye: 2:1024x1024.
    • Glass: 1:1024x1024.


  • Vertex: 20.090.

  • Triangles: 37.558.

Dev Fund Contributor
Published over 1 year ago
Software Version 2.83
Render Engine Used Cycles, Eevee
License Royalty Free
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