How To Import This model Into Blender/ your Blender Scene:
(7zip if you dont have it can be downloaded here : http://www.7-zip.org/download.html ....its free.
After you have extracted the file:
2.Go to File........find and open `Dodge_SRT_Hellcat.Blend`
If you are adding the car to a current scene :
4.Go To Your Dodge_SRT_Hellcat Folder Location
5.Object - Dodge_Challenger_SRT_Hellcat
Blender Version 2.79 and Cycles render engine used to create the Model
All textures/images and associated files are included within the Blender file.
The default Colour comes with the associated maps
An extra Principled Shader is included within the Node editor named `Car_Colour_U_Choose`, This is a super easy way to change the colour of the Car paint...…….just plug this into the material output. This Shader is pre-set as realistic Car Paint .
The Download does not include a HDR ( There are loads of free ones out there)
The Car is on Layer 1
The Lighting is on Layer 2
The floor Plane is on layer 3
The Model is a single Object but the parts can easily be separated if you so wish (eg...The Alloy wheels if you want to animate the Model)
Note if you use 2.8 Eevee render Engine :
Fully tested in 2.80 with the following notes with regards to EEVEE:
AS EEVEE works differently to Cycles you will need to change a couple of settings for the Model to display correctly :
In EEVEE Settings turn on Screen Space Reflections
In the Material settings :
Headlight Glass - Just enable Screen Space Refractions
Window Glass - Change Blend Mode to Alpha Blend & enable Screen Space Refractions
Everything else displays correctly
All Objects are named accordingly within the Outliner
Fully Modelled including the Interior
Real world scale applied
This is a .blend file ( Unzipped .7z file )
Hope you enjoy the Model..........it has taken me a long time to create!!
Please message me if you have any questions and i will do my upmost to help.