A pack of different office stuff. Rendered with Cycles. With Eevee (Blender) looks good too.
The most materials are procedural. Shelves, table and stands have primitive UV layout for wood textures. The wood textures created proceduraly with Substance Designer.
There are 19 objects here:
- 6 shelves;
- 2 stands;
- 2 tables;
- 2 chairs;
- 2 wall panels;
- smoke detector;
- water dispenser;
- heater grate.
Every object is placed in it's own collection.
Markers (on the whiteboard) change it's colors randomly when you duplicate them).
|Dev Fund Contributor|
|Published||9 months ago|
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