I would like to share with you my latest interior plant, modeled in Blender and rendered using Cycles/Corona/V-ray. The file contains two blender files - one for Corona/Cycles and the second for Cycles/vray, and textures for the pot and plant itself.
The geometry of the pot is made using displacement maps, the plant is made using quads with subsurf and solidify (IMO translucency looks better this way). Modifiers aren't applied
Render images are made using one linked model and a free hdri map from HDRIHaven called Cayley interior
As always my model can easily link into your own scene. Every part of the model has its own object and data name so it shouldn't cause any problems with scene hierarchy.