3d model decorative pine tree.
created Blender Version 2.81
Blender scene - cycles render (render preview images).
Unit presets - metric.
Geometry: Polygonal Quads
subdivision Vertices: 798538, Polygons: 587990
Objects UV mapping
_objects 3d scene _
name:(branch), polygons:102019, material (1) map:(diffuse, normal-map);
name:(grass), polygons:3570, material (1) map:(diffuse, normal-map);
name:(moss), polygons:342000, material map:(diffuse, normal-map);
name:(pine), polygons:135501, material (1) map:(diffuse, normal-map);
name:(vase_ground), polygons:4900, material (1) map:(basecolor, height, roughness, metallic, normal-map).
_ textures _
1024 x 1024 - number of seats:(4)
4096 x 4096 - number of seats:(7)
_ All formats _
*FBX, *OBJ formats has a very basic materials this models may have a different result then advertising images. Materials will need to be recreated and textures reapplied for exchange formats.
Unzip the file and textures into a shared folder.
|Dev Fund Contributor|
|Published||over 2 years ago|
|Software Version||2.81, 2.82, 2.83, 2.9, 2.91, 2.92, 2.93, 3.0, 3.1|
|Render Engine Used||cycles|
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