What is CMV?
Cycles Material Vault is a collection of 100+ high quality materials for use in Blender.
Watch it in Action:
Why Use CMV?
Because your time, the quality of your renders, and your acquired knowledge are altogether very important.
A huge time-saver!
Forget spending a LOT of time creating your materials blindly from scratch.
In merely seconds, you have a customized material which you can readily render and alter to your liking.
Build upon and create your custom materials by expanding and studying the simple node setups.
CMV has been carefully designed and comes with a huge variety of textures geared towards realism. Say goodbye to flat-looking textures.
Regardless of the environment your material is located in, it will stay consistent and photorealistic.
Features in a Nutshell:
- simple and easy to customize
- optimized for faster render times
- procedural and image textures included
- works well with any environment and lighting conditions
- a good balance of traditional and physically-based shading workflows
How it Works:
- Browse through the vast selection of categorized materials.
- With the very handy add-on, assign any material you want to your selected object/s.
- Witness your materials and scene come to life!
"CMV is an ultra solid and accurate foundation upon which artists can easily build nearly any material imaginable."
"Creating shaders was always a very time-consuming part of my job, so when I opened CMV for the first time and swept through all these smart and well-documented node groups, it was a joy. Now I can focus on getting things exactly the way I want, instead of spending precious time reinventing the wheel setting everything from scratch each time I start a new project."
— Guilherme Henrique, 3D Artist/Art Manager at Blender Guru
"It's beautiful. Not only will CMV save you time with its plethora of amazing materials to be used in all sorts of situations, but you'll be able to study the materials and learn from one of the best shading artists around."
— Greg Zaal, Lighting and Shading Artist
What You'll Get
- Materials + Addon
You'll get a whopping 110 high quality and fully-customizable materials.
For a full list of the materials included in Volume 1, click here.
- Scene Files
To get you acquainted with the product, the .blend files used to create the cinematic trailer are also included—in addition to other cool templates.
In addition to the per material guide that is included, you'll also have access to exclusive tutorials and tricks.
Get a chance to know your favorite Blender artists in these in-depth exclusive interviews, designed to inspire and motivate you.
This will serve as a general guide on how to use the product and get you started with rendering your scenes using the materials.
For a more in-depth guide on the material controllers and functions, refer to the PDF guide found on guides > material_guides.
For news and social updates, check out the following social media links:
HOW TO USE
CMV comes with a very handy add-on which enables you to quickly assign and browse materials. For more info, check out the How to Use video found at guides > videos:
- Go to File > User Preferences or press CTRL-ALT-U.
- Go to the Add-ons tab and click Install From File at the bottom.
- Browse the directory where you downloaded CMV, proceed to the addon folder, select cmv_addon.zip, then click the Install from File button.
- Check and enable the Cycles Material Vault add-on and expand to view options.
- Click the folder icon under the Cycles Material Vault Add-on Preferences.
- Browse for the directory where the CMV folders are located.
- A notification should appear confirming that the materials are found. Click the Save Settings button to save the CMV preferences.
- To adjust the material parameters, you can access the options under the Material tab or split your screen and assign the other one as the Material Node Editor.
- Adjust the controller settings and preview your material on your viewport by pressing SHIFT-Z or do a final render with F12.
- Auto Assign Material
When this option is checked, it enables you to quickly browse through the material library (depending on the category selected), and assigns it to object selected in the 3D Viewport.
For a better experience, set your 3D Viewport’s mode to Rendered (SHIFT-Z) to see the results instantly.
NOTE: On some systems, quick switching between materials may cause Blender to crash. In this case, set the Preview samples under the render options to a low value, then wait for the preview render to finish before clicking the next or previous buttons.
- Setup Environment
When this button is clicked, it shows a notification on Blender’s header and creates a new World Node with an HDR image set up. This is beneficial when testing your materials on the go.
- Bonus Assets
When this button is clicked, it shows a list of models and objects which you can directly load onto your 3D Viewport. Clicking the Import Model button will add the model to your scene.
CMV is divided into five main folders namely: addon, bonuses, guides, material previews, and materials, each containing a variety of file formats and useful info.
Do you have any questions, comments, or suggestions?
Get in touch at [email protected] and we’ll be very happy to assist you.
Yes, of course! We believe in customer integrity and satisfaction, and if we found out that you're not happy with the product, we are more than willing to give you your money back. Shoot us a mail at [email protected]
Not all of them. As of this writing, there are just some details that procedural textures couldn't achieve yet via Cycles nodes, that's why we decided to use Image Textures instead which are in most cases, faster to render and more manageable. But the entire CMV has been created to have a good balance of procedural textures and image textures.
This was a paramount feature that we decided early on. By adjusting the Bump Intensity, you are controlling the finer details of the material while tweaking the Displacement Intensity adjusts the larger surface irregularities.
Yes. Also make sure to check the included material guide for important render settings that you need to enable.
Technically, no. The materials are specifically designed to work with the Cycles Render engine. But if you have the technical knowledge on translating the existing shaders into compatible materials in your software, that would be better.
Do this by adding a Displacement on your model using the built-in displacement maps included with CMV. To further guide you on this process, a tutorial is included with the product.
Some materials require you to have a UV map to function optimally. To fix this, select your model, go to Edit Mode, and create unwrap your mesh.
To balance out quality and efficiency, we decided to have the textures' size at 2048 x 2048. This ensures that you will have a scene that your system can handle and you have large enough textures that are not pixelized even at closeup renders.
CMV operates a Royalty Free License. With a one-time purchase of any or all of the CMV volumes, you—the licensee—are allowed to use the Cycles Material Vault in perpetuity without paying any additional royalty charges.
You are allowed to modify the contents of CMV and use them in your personal and commercial projects, however, you are not allowed to claim copyright to the raw files of CMV.
Additionally, you are NOT allowed to distribute and/or sell the CMV volumes in their raw format. Restrictions are as follows:
- you are NOT allowed to pack the contents of CMV into your .blend files and distributing them through downloadable content, commercial products, and the like
- you are NOT allowed to redesign the product and sell it as a rebranded package
If something is not clear, feel free to get in touch with us at [email protected]
You can use PayPal and Credit Card. If your preferred payment method is not available, get in touch at [email protected] and we'll sort things out for you.
While that might be relatively true, we know that you are essentially paying for the value of the time and effort you'll save in the long run, so you wouldn't have to undergo the difficult experiences yourself—years of culminated research, trials, and errors—and thus you can focus your attention and energy into what truly counts—creating a work of art and producing results in literally a fraction of the time you would have spent from scratch.
But before buying our product—or any other product for that matter—ask yourself these questions:
- "Is the value I pay from purchasing this product worth the time I save?"
- "Do I prevent myself from undergoing the frustrations of research, endless tweaking, and repetitive alterations?"
- "Will I have the freedom to modify this product to tailor to my needs and requirements?"
If the answer to these questions is YES, then you are ready to buy CMV.
We believe in empowering the Blender community of artists and this is our way of making it accessible to everyone—students and professionals alike.
Absolutely! You're free to do this as long as you don't sell and/or redistribute the materials in the raw format and claim exclusive ownership.
Each volume contains 100+ materials. As of this writing, there's currently one (1) volume available. In the future, if you bought two volumes, you roughly have 200+ materials to work with!
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