Urbaniac! Building Generator V0.1 Early Access
-- IMPORTANT INFO ABOUT THE ADD-ON --
Works on Blender 3.3 and beyond // Runs on EEVEE and Cycles // tested on i7-4770k - 32gbs Ram - GTX1070 (lower GPU´s can cause problems to display properly the materials on EEVEE or Cycles - specially on preview mode)
-- HOW TO INSTALL IT -- You can see this video: https://youtu.be/UM6QBwqZvFo
1 - Download the latest files: Urbaniac_Launcher_0x.zip (this is the add-on to be installed) // Urbaniac!_BuildingGenerator_vx.x.rar (this you need to EXTRACT it - here you will have the models and textures - We recommend extract it on "my documents")
2 - Open Blender -> Edit -> Preferences -> add-ons -> Install -> Search for "Urbaniac_Launcher_0x.zip" ->click on the box to activate it -> "select library path" -> search for the "model" folder extracted before (2 clicks to enter on it) -> accept -> save preferences.
3 - Done, you can add your first building from the right tab (toggle it with "N")
-- I have Urbaniac! City Asset Pack // Streets, roads & Highways. How can add this to my existing add-on? --
1 - Download Urbaniac!_BuildingGenerator_v0.x.rar and extract it
2 - Copy and paste "Models" and "Textures" folder to your current library path.
3 - Override existing files
4 - Done. You will find your new models in the categories "BuildGen_" inside the add-on tab
-- I have some thoubles to use the add-on --
Contact to me via Blendermarket or find usefull info and support in our Discord! https://discord.gg/hdaZMe8ZK7
-- When the add-on will be out of Early Access? --
We don´t have an ETA. But we are always releasing content for our other add-ons, and we will the same with it. We are going to release more and more content, that is for sure.
-- About License:
You are allowed to use the add-on to create images, videos and interactive scenes, for personal or commercial use. You can NOT sell, distribute, share, give away the models, materials, shaders, textures or nodegroups of the add-on, not on .blend or even another type of 3D format. If the add-on will be used for game creations, or in another similar way, it´s necessary that the models be encrypted.
|Dev Fund Contributor|
|Published||4 months ago|
|Blender Version||3.1, 3.2, 3.3|
|Render Engine Used||cycles, eevee|
|Misc Data||uvs-unwrapped, animated, normal-mapped, textured|
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