Ready to Use Brick and Tile Shader and Textures
CG Cookie has partnered with Gametextures.com to bring you some of the best tile-able textures around. This brick and tile shader pack includes 35 textures, ready to drop right into your project. Each texture includes all the necessary maps to create stunning surfaces, ideal for floors, walls, and roofs. Included Texture Maps: Diffuse color, Gloss map, Height map, Normal map (including standard and inverted Y), and of course a Specular map.
Custom Materials per Texture
Each texture includes a fine-tuned material specific to that texture, which is ready to use. To use the material in your project, simply append/link the material into your scene and then assign it to your object.
Advanced Shader Node Group for Customization
Would you like to tweak the included materials or create your own? All of the bundled materials are based on an advanced node shader, built by Kent Trammell. This node group shader can be customized to your heart's content, making it very easy to adjust the shader to your specific needs.
|Dev Fund Contributor|
|Published||over 7 years ago|
|Render Engine Used||Cycles|
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