Bookify
Here you can find a video documentation channel for Bookify.
https://www.youtube.com/channel/UCNURZVtXh6lZSRaGhCekpCg
BOOKIFY
from grizzly Compagny
Bookify Description
Bookify is a Blender Addon that generate Books. Bookify has a lot of parameters that allow you to create quickly, one or plain of books in a few clicks.
Bookify Blender Version
Bookify has been tested from Blender 2,80 to actual 2,91 Blender Version.
It can be used in EEVE Render, and also in Cycle Render.
Bookify Install
Bookify is installed in Blender panel Preferences/Add-ons/
Press “Install”, select “bookify_add_on.zip”.
Select Add Object: Bookify : Bookify should be installed now.
Bookify Basic Use
After Install (see Install Chapter), just click on « Let ‘s Bookify
Data base “book name.csv”
new book », and, one or more books is generated into blender workspace.
Bookify Parameters
Overview of all parameters
The main panel contains two main action buttons.
« Let’s Bookify new books » and
« Let’s Re-Bookify selected empty »
It contains the name box of the books.
The number of books you want to generate.
Then several parameters are available :
Book Language
Book Format
Book Storing
Book Style
Book Sorting
Book Shelve
« Let’s Bookify new books » parameter
This is the main Action Button. When you modify book parameters, you have to click on that button to generate a new book collection. It generates Books at center of blender world (0,0,0) coordinate.
« Let’s Bookify new books » parameter
This action button, regenerates Books when one empty already created is selected. It replace the old books by new books, at the same coordinate.
«Name» parameter
This button let the user to choose a name for book collection.
This allow to find easily a collection by name, for example it could «book_on_the_table », or “book on the desk ». Addon automatically adds _000(number) to that name.
«Number of book» parameter
This button let the user to choose the number of book that will be generated,
« Book language » parameter
You can decide or not to have text on your book.
Text is created with a real ‘text‘ blender object type.
You can, modify text, after it has bee created. (Like a normal Blender Text object)
If you decide to have text you can select, one, or multiple language.
French-English-Portuguese(Brazilian)-Japanese-Dutch
Once you choose Language, you can choose Theme between :
« Novel »
« Sport »
« Country »
or « User Theme »
Books name, Title, author, editor, are saved in a CSV file.
You can add, edit yourself this CSV file, to increase,
or modify to your preference Books Data name.
Another parameter is the percent of text presence probability:
100 % means all books will contain a Editor Text
100 % means all books will contain a Book name
100 % means all books will contain a Author name
« Book format» parameter
You can select the depth of the Book
then, random value of depth.
You can select height of the book, and also,
random variation of that height.
« Book sorting» parameter
This parameters allows to sort books, before displaying them. You can choose between
“Author”
“Depth”
“Height”
“Name”
« Book style» parameter
With these parameter, you can decide :
to have “old book” Style
to have “old paper” Style
to have collection of the same book style
or to copy the texture of the first book to others books.
You can also choose color range for your book collection,
(multiple books empty can be selected)
select your basis color, and then select percent variation, of this basis color in Hue, Saturation, and Value.
Complementary color can be selected for Books with Two principal colors.
(Realtime color apply can be made on all selected book empty)
« Book storing» parameter
You can decide to have a pile of books, or not.
You can choose rotation angle for books, and decide
if rotation is applied on all books.
4 Books pile generated in four “click”
« Book shelve» parameter
If you select “use_shelve” button,
a shelve will inserted under books. (note,if vertical pile is selected, no shelve will be created)
When “auto_fit_length_shelve” is selected, the length of the shelve is auto calculated to fit the length of the books.
Others wise you can manually adjust Shelve size (Height,depth, and length)
Editing CSV file for User Custom theme
You can edit manually “book name.csv” and modify to your need the name of book, and theme.
Whether you can overwrite the data to your needs (but keep the first line for the Addon)
There are special column where you can insert the THEME you want
EN_USER_THEME : insert your theme for English Language
POR_USER_THEME : insert your theme for Portuguese Language
DU_USER_THEME : insert your theme for Dutch Language
FR_USER_THEME : insert your theme for French Language
JP_USER_THEME : insert your theme for Japanese Language
Adding or removing Fonts
In fonts drawer of the Bookify installed directory
(usually “blender path + /scripts/addons/bookify_add_on/fonts”)
You can add and remove fonts that are used in Book creation.
Fonts are sorted in different category.
FONT_NORMAL: These fonts are randomly selected
FONT_JP : These fonts are randomly selected when language is “Japanese”
FONT_OLD_SIDE: These fonts are randomly selected when style is “OLD BOOK”
FONT_SIGN: These fonts are randomly selected for the drawing on the top of the book (dingbats)
Sales | 300+ |
Customer Ratings | 4 |
Average Rating | |
Dev Fund Contributor | |
Published | over 1 year ago |
Software Version | 2.8, 2.81, 2.82, 2.83, 2.9, 2.91, 2.92, 2.93, 3.0 |
License | GPL |

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