Blender-Sverchok Bridge Loops Node

by vkter in Scripts and Addons


Bridge Loops Node

Functionality

This node is used to connect multiple edge loops with faces, It is similar to the bridge edge loops in the edge tools of Blender edit mod.


Inputs

vert, edge, face: basic mesh data
edgemask: select mask for loop edge
twist_offset: determines which vertices in both loops are connected to each other.
merge_factor: Which edge loop the edges are merged to, a value of 0.5 will merge at a half-way point.The parameter is valid only in merge mod.

Parameters

open_loop: loops connected with open ends
closed_loop: Tries to connect to a circular loop (where the start and end are merged).
loop_pair: Connects each even count of loops individually.

Output

outvert,outedge,outface: output basic mesh data after bridge

Note

1 Node is the initial state, please feedback in time if you have any questions
2 The ultimate goal of the node is to merge into the backbone
3 This node is loaded by the import function in the side panel of the Sverchok Thank you very much for your support before this, let me concentrate on this

Example


Published 6 months ago
Blender Version 2.8, 2.81, 2.82, 2.83, 2.9, 2.91, 2.92, 2.93, 3.0, 3.1
License Royalty Free
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